activate() | inviwo::FrameBufferObject | |
attachColorTexture(Texture2D *texture) | inviwo::FrameBufferObject | |
attachColorTexture(Texture2D *texture, int attachmentNumber) | inviwo::FrameBufferObject | |
attachColorTexture(Texture2DArray *texture) | inviwo::FrameBufferObject | |
attachColorTexture(Texture2DArray *texture, int attachmentNumber) | inviwo::FrameBufferObject | |
attachColorTexture(Texture3D *texture) | inviwo::FrameBufferObject | |
attachColorTexture(Texture3D *texture, int attachmentNumber) | inviwo::FrameBufferObject | |
attachColorTextureLayer(Texture2DArray *texture, int layer) | inviwo::FrameBufferObject | |
attachColorTextureLayer(Texture2DArray *texture, int attachmentNumber, int layer) | inviwo::FrameBufferObject | |
attachColorTextureLayer(Texture3D *texture, int layer) | inviwo::FrameBufferObject | |
attachColorTextureLayer(Texture3D *texture, int attachmentNumber, int layer) | inviwo::FrameBufferObject | |
attachedColorTextureIds() const | inviwo::FrameBufferObject | inline |
attachedDepthTextureId() const | inviwo::FrameBufferObject | inline |
attachedStencilTextureId() const | inviwo::FrameBufferObject | inline |
attachTexture(Texture2D *texture, GLenum attachmentID) | inviwo::FrameBufferObject | |
attachTexture(Texture2DArray *texture, GLenum attachmentID) | inviwo::FrameBufferObject | |
attachTexture(Texture3D *texture, GLenum attachmentID) | inviwo::FrameBufferObject | |
attachTextureLayer(Texture2DArray *texture, GLenum attachmentID, int layer, int level=0) | inviwo::FrameBufferObject | |
attachTextureLayer(Texture3D *texture, GLenum attachmentID, int layer) | inviwo::FrameBufferObject | |
deactivate() | inviwo::FrameBufferObject | |
deactivateFBO() | inviwo::FrameBufferObject | static |
detachAllTextures() | inviwo::FrameBufferObject | |
detachTexture(GLenum attachmentID) | inviwo::FrameBufferObject | |
FrameBufferObject() | inviwo::FrameBufferObject | |
FrameBufferObject(const FrameBufferObject &)=delete (defined in inviwo::FrameBufferObject) | inviwo::FrameBufferObject | |
FrameBufferObject(FrameBufferObject &&rhs) noexcept (defined in inviwo::FrameBufferObject) | inviwo::FrameBufferObject | |
getID() const | inviwo::FrameBufferObject | |
hasColorAttachment() const | inviwo::FrameBufferObject | |
hasDepthAttachment() const | inviwo::FrameBufferObject | |
hasStencilAttachment() const | inviwo::FrameBufferObject | |
isActive() const | inviwo::FrameBufferObject | |
maxColorAttachments() | inviwo::FrameBufferObject | static |
operator=(const FrameBufferObject &)=delete (defined in inviwo::FrameBufferObject) | inviwo::FrameBufferObject | |
operator=(FrameBufferObject &&rhs) noexcept (defined in inviwo::FrameBufferObject) | inviwo::FrameBufferObject | |
setDrawBlit(bool set=true) | inviwo::FrameBufferObject | |
setReadBlit(bool set=true) const | inviwo::FrameBufferObject | |
status() const | inviwo::FrameBufferObject | |
~FrameBufferObject() (defined in inviwo::FrameBufferObject) | inviwo::FrameBufferObject | |