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| Plane (vec3 point, vec3 normal) noexcept |
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const vec3 & | getPoint () const noexcept |
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const vec3 & | getNormal () const noexcept |
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std::optional< vec3 > | getIntersection (const vec3 &start, const vec3 &stop) const |
| Get intersection point with plane and line segment. Intersects if plane is in between start and stop. Segement start point will be returned if segment lies in the plane.
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std::optional< float > | getIntersectionWeight (const vec3 &start, const vec3 &stop) const |
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float | distance (const vec3 &x) const |
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vec3 | projectPoint (const vec3 &x) const |
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bool | isInside (const vec3 &point) const |
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bool | perpendicularToPlane (const vec3 &) const |
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mat4 | inPlaneBasis () const |
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void | setPoint (const vec3) |
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void | setNormal (const vec3 &) |
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Plane | transform (const mat4 &transform) const |
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std::string | getDataInfo () const |
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static uvec3 | COLOR_CODE |
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static const std::string | CLASS_IDENTIFIER |
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◆ distance()
float inviwo::Plane::distance |
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const vec3 & | x | ) |
const |
Return signed distance from plane to point, i.e. dot(x - p, normal).
Plane
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p-> normal
x <-—|----> x (point) -d d
- Returns
- Negative distance if behind plane, positive otherwise.
◆ getIntersection()
std::optional< vec3 > inviwo::Plane::getIntersection |
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const vec3 & | start, |
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const vec3 & | stop ) const |
Get intersection point with plane and line segment. Intersects if plane is in between start and stop. Segement start point will be returned if segment lies in the plane.
Returned intersection point is invalid if no intersection exist.
- Parameters
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start | Start point of segment |
stop | End point of segment |
- Returns
- Intersected point if intersecting or nullopt.
◆ getIntersectionWeight()
std::optional< float > inviwo::Plane::getIntersectionWeight |
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const vec3 & | start, |
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const vec3 & | stop ) const |
Returns the intersection point as a fraction of the distance between start and stop. The point would be start + retval * (stop -start)
◆ inPlaneBasis()
mat4 inviwo::Plane::inPlaneBasis |
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const |
Calculate an basis in the plane, the normal will be the last component.
◆ isInside()
bool inviwo::Plane::isInside |
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const vec3 & | point | ) |
const |
Check if point is on positive side of plane.
Plane
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|-> normal
(outside) | (inside)
- See also
- Plane::distance
- Parameters
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- Returns
- true if on positive side of normal or on the plane, otherwise false
◆ projectPoint()
vec3 inviwo::Plane::projectPoint |
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const vec3 & | x | ) |
const |
Project point onto plane. Plane | |-> normal projection |<-— x (point)
- Parameters
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- Returns
- point on the plane
The documentation for this class was generated from the following file: