Inviwo 0.9.12-pre
Inviwo documentation
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Abstraction for a shader source file. More...
#include <shaderresource.h>
Public Types | |
using | Callback = std::function<void(const ShaderResource*)> |
Public Member Functions | |
virtual std::unique_ptr< ShaderResource > | clone () const =0 |
virtual const std::string & | key () const =0 |
virtual const std::string & | source () const =0 |
virtual void | setSource (std::string_view source)=0 |
template<typename T > | |
std::shared_ptr< Callback > | onChange (T &&callback) const |
Protected Attributes | |
Dispatcher< void(const ShaderResource *)> | callbacks_ |
Abstraction for a shader source file.