Inviwo 0.9.12-pre
Inviwo documentation
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inviwo::SpotLight Class Reference
+ Inheritance diagram for inviwo::SpotLight:

Public Member Functions

virtual SpotLightclone () const override
 
virtual float getArea () const override
 
virtual vec3 getPower () const override
 
LightSourceType getLightSourceType () const override
 
vec3 getPosition () const
 
void setPosition (const vec3 &position)
 
const vec3 & getDirection () const
 
void setDirection (const vec3 &direction)
 
const float & getConeRadiusAngle () const
 
void setConeRadiusAngle (const float &angle)
 
const float & getConeFallOffAngle () const
 
void setConeFallOffAngle (const float &angle)
 
float getFullVisbilityValue () const
 
float getPartialVisbilityValue () const
 
virtual Document getInfo () const override
 
- Public Member Functions inherited from inviwo::LightSource
vec3 getIntensity () const
 
void setIntensity (const vec3 &intensity)
 
float getFieldOfView () const
 
void setFieldOfView (float FOVInRadians)
 
const vec2 & getSize () const
 
void setSize (const vec2 &newSize)
 
bool isEnabled () const
 
void setEnabled (bool enable)
 
virtual const AxisgetAxis (size_t) const override
 
- Public Member Functions inherited from inviwo::SpatialEntity
 SpatialEntity (const glm::mat4 &modelMatrix)
 
 SpatialEntity (const glm::mat4 &modelMatrix, const glm::mat4 &worldMatrix)
 
 SpatialEntity (const SpatialEntity &rhs)
 
SpatialEntityoperator= (const SpatialEntity &that)
 
glm::vec3 getOffset () const
 
void setOffset (const glm::vec3 &offset)
 
glm::mat3 getBasis () const
 
void setBasis (const glm::mat3 &basis)
 
glm::mat4 getModelMatrix () const
 
void setModelMatrix (const glm::mat4 &modelMatrix)
 
glm::mat4 getWorldMatrix () const
 
void setWorldMatrix (const glm::mat4 &worldMatrix)
 
virtual const SpatialCoordinateTransformergetCoordinateTransformer () const
 
virtual const SpatialCameraCoordinateTransformergetCoordinateTransformer (const Camera &camera) const
 

Protected Attributes

vec3 position_ {0.0f}
 
vec3 direction_ {1.0f, 0.0f, 0.0f}
 
float coneRadiusAngle_ {1.0f}
 
float coneFallOffAngle_ {1.0f}
 
- Protected Attributes inherited from inviwo::LightSource
vec3 intensity_
 
float fieldOfView_
 
vec2 size_
 
bool enabled_
 
- Protected Attributes inherited from inviwo::SpatialEntity
std::unique_ptr< SpatialCoordinateTransformertransformer_
 
std::unique_ptr< SpatialCameraCoordinateTransformercameraTransformer_
 
glm::mat4 modelMatrix_
 
glm::mat4 worldMatrix_
 

Additional Inherited Members

- Static Public Attributes inherited from inviwo::LightSource
static uvec3 colorCode
 
static const std::string classIdentifier
 
static const std::string dataName
 

Member Function Documentation

◆ clone()

virtual SpotLight * inviwo::SpotLight::clone ( ) const
overridevirtual

Implements inviwo::SpatialEntity.

◆ getArea()

virtual float inviwo::SpotLight::getArea ( ) const
inlineoverridevirtual

Implements inviwo::LightSource.

◆ getConeFallOffAngle()

const float & inviwo::SpotLight::getConeFallOffAngle ( ) const
inline

Get fall off angle of the light source.

Returns
Fall off angle of the light source.

◆ getConeRadiusAngle()

const float & inviwo::SpotLight::getConeRadiusAngle ( ) const
inline

Get cone radius angle of the light source.

Returns
Cone radius angle of the light source.

◆ getDirection()

const vec3 & inviwo::SpotLight::getDirection ( ) const
inline

Get normalized general direction of light source.

Returns
Normalized direction of light source.

◆ getFullVisbilityValue()

float inviwo::SpotLight::getFullVisbilityValue ( ) const
inline

Get value for checking full visibility (inside cone angle) against the light source.

Returns
Value for checking full visibility (inside cone angle against the light source.

◆ getInfo()

virtual Document inviwo::SpotLight::getInfo ( ) const
overridevirtual

Reimplemented from inviwo::LightSource.

◆ getLightSourceType()

LightSourceType inviwo::SpotLight::getLightSourceType ( ) const
inlineoverridevirtual

Implements inviwo::LightSource.

◆ getPartialVisbilityValue()

float inviwo::SpotLight::getPartialVisbilityValue ( ) const
inline

Get value for checking partial visibility (inside cone + falloff angle) against the light source.

Returns
Value for checking partial visibility (inside cone + falloff angle) against the light source.

◆ getPosition()

vec3 inviwo::SpotLight::getPosition ( ) const
inline

Get world position of light source.

Returns
World position of light source.

◆ getPower()

virtual vec3 inviwo::SpotLight::getPower ( ) const
inlineoverridevirtual

Get radiant flux (color) of light source.

See also
setPower
Returns
Radiant flux in watt.

Implements inviwo::LightSource.

◆ setConeFallOffAngle()

void inviwo::SpotLight::setConeFallOffAngle ( const float & angle)
inline

Set the fall off angle of the light source.

Parameters
angleFall off angle of the light source.

◆ setConeRadiusAngle()

void inviwo::SpotLight::setConeRadiusAngle ( const float & angle)
inline

Set the cone radius angle of the light source.

Parameters
angleCone radius angle of the light source.

◆ setDirection()

void inviwo::SpotLight::setDirection ( const vec3 & direction)
inline

Set normalized direction of light source.

Parameters
directionNormalized direction of light source.

◆ setPosition()

void inviwo::SpotLight::setPosition ( const vec3 & position)
inline

Set world position of light source.

Parameters
positionWorld position of light source.

The documentation for this class was generated from the following file: