◆ clone()
◆ getDataToIndexMatrix()
Returns the matrix transformation mapping from raw data numbers to voxel index coordinates, i.e. from generally (-inf, inf), ([0,1] for textures) to [0, number of voxels)
Implements inviwo::StructuredCoordinateTransformer.
◆ getDataToModelMatrix()
Returns the matrix transformation mapping from raw data numbers to model space coordinates, i.e. from generally (-inf, inf), ([0,1] for textures) to (data min, data max)
Implements inviwo::SpatialCoordinateTransformer.
◆ getDataToWorldMatrix()
Returns the matrix transformation mapping from raw data numbers to world space coordinates, i.e. from generally (-inf, inf), ([0,1] for textures) to (-inf, inf)
Implements inviwo::SpatialCoordinateTransformer.
◆ getIndexToDataMatrix()
Returns the matrix transformation mapping from voxel index coordinates to raw data numbers, i.e. from [0, number of voxels) to generally (-inf, inf), ([0,1] for textures)
Implements inviwo::StructuredCoordinateTransformer.
◆ getIndexToModelMatrix()
Returns the matrix transformation mapping from voxel index coordinates to model space coordinates, i.e. from [0, number of voxels) to (data min, data max)
Implements inviwo::StructuredCoordinateTransformer.
◆ getIndexToTextureMatrix()
Returns the matrix transformation mapping from voxel index coordinates to raw data numbers, i.e. from [0, number of voxels) to generally (-inf, inf), ([0,1] for textures)
Implements inviwo::StructuredCoordinateTransformer.
◆ getIndexToWorldMatrix()
Returns the matrix transformation mapping from voxel index coordinates to world space coordinates, i.e. from [0, number of voxels) to (-inf, inf)
Implements inviwo::StructuredCoordinateTransformer.
◆ getModelToDataMatrix()
Returns the matrix transformation mapping from model space coordinates to raw data numbers, i.e. from (data min, data max) to generally (-inf, inf), ([0,1] for textures)
Implements inviwo::SpatialCoordinateTransformer.
◆ getModelToIndexMatrix()
Returns the matrix transformation mapping from model space coordinates to voxel index coordinates, i.e. from (data min, data max) to [0, number of voxels)
Implements inviwo::StructuredCoordinateTransformer.
◆ getModelToTextureMatrix()
Returns the matrix transformation mapping from model space coordinates to raw data numbers, i.e. from (data min, data max) to generally (-inf, inf), ([0,1] for textures)
Implements inviwo::StructuredCoordinateTransformer.
◆ getModelToWorldMatrix()
Returns the matrix transformation mapping from model space coordinates to world space coordinates, i.e. from (data min, data max) to (-inf, inf)
Implements inviwo::SpatialCoordinateTransformer.
◆ getTextureToIndexMatrix()
Returns the matrix transformation mapping from raw data numbers to voxel index coordinates, i.e. from generally (-inf, inf), ([0,1] for textures) to [0, number of voxels)
Implements inviwo::StructuredCoordinateTransformer.
◆ getTextureToModelMatrix()
Returns the matrix transformation mapping from raw data numbers to model space coordinates, i.e. from generally (-inf, inf), ([0,1] for textures) to (data min, data max)
Implements inviwo::StructuredCoordinateTransformer.
◆ getTextureToWorldMatrix()
Returns the matrix transformation mapping from raw data numbers to world space coordinates, i.e. from generally (-inf, inf), ([0,1] for textures) to (-inf, inf)
Implements inviwo::StructuredCoordinateTransformer.
◆ getWorldToDataMatrix()
Returns the matrix transformation mapping from world space coordinates to raw data numbers, i.e. from (-inf, inf) to generally (-inf, inf), ([0,1] for textures)
Implements inviwo::SpatialCoordinateTransformer.
◆ getWorldToIndexMatrix()
Returns the matrix transformation mapping from world space coordinates to voxel index coordinates, i.e. from (-inf, inf) to [0, number of voxels)
Implements inviwo::StructuredCoordinateTransformer.
◆ getWorldToModelMatrix()
Returns the matrix transformation mapping from world space coordinates to model space coordinates, i.e. from (-inf, inf) to (data min, data max)
Implements inviwo::SpatialCoordinateTransformer.
◆ getWorldToTextureMatrix()
Returns the matrix transformation mapping from world space coordinates to raw data numbers, i.e. from (-inf, inf) to generally (-inf, inf), ([0,1] for textures)
Implements inviwo::StructuredCoordinateTransformer.
The documentation for this class was generated from the following file: