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| Texture2DArray (size3_t dimensions, GLFormat glFormat, GLenum filtering, const SwizzleMask &swizzleMask=swizzlemasks::rgba, const std::array< GLenum, 2 > &wrapping={GL_CLAMP_TO_EDGE, GL_CLAMP_TO_EDGE}, GLint level=0) |
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| Texture2DArray (size3_t dimensions, GLint format, GLint internalformat, GLenum dataType, GLenum filtering, const SwizzleMask &swizzleMask=swizzlemasks::rgba, const std::array< GLenum, 2 > &wrapping={GL_CLAMP_TO_EDGE, GL_CLAMP_TO_EDGE}, GLint level=0) |
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| Texture2DArray (const Texture2DArray &other) |
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| Texture2DArray (Texture2DArray &&other) |
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Texture2DArray & | operator= (const Texture2DArray &other) |
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Texture2DArray & | operator= (Texture2DArray &&other) |
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Texture2DArray * | clone () const |
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void | initialize (const void *data) |
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size_t | getNumberOfValues () const |
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void | upload (const void *data) |
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void | uploadAndResize (const void *data, const size3_t &dim) |
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const size3_t & | getDimensions () const |
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void | setWrapping (const std::array< GLenum, 2 > &wrapping) |
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std::array< GLenum, 2 > | getWrapping () const |
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| Texture (GLenum target, GLFormat glFormat, GLenum filtering, const SwizzleMask &swizzleMask, std::span< const GLenum > wrapping, GLint level) |
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| Texture (GLenum target, GLint format, GLint internalformat, GLenum dataType, GLenum filtering, const SwizzleMask &swizzleMask, std::span< const GLenum > wrapping, GLint level) |
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| Texture (const Texture &other) |
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| Texture (Texture &&other) |
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Texture & | operator= (const Texture &other) |
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Texture & | operator= (Texture &&other) |
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GLenum | getFormat () const |
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GLenum | getInternalFormat () const |
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GLenum | getDataType () const |
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const DataFormatBase * | getDataFormat () const |
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GLenum | getFiltering () const |
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GLint | getLevel () const |
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GLuint | getNChannels () const |
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GLuint | getSizeInBytes () const |
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void | setSwizzleMask (SwizzleMask mask) |
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SwizzleMask | getSwizzleMask () const |
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void | setInterpolation (InterpolationType interpolation) |
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InterpolationType | getInterpolation () const |
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void | setWrapping (std::span< const GLenum > wrapping) |
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void | getWrapping (std::span< GLenum > wrapping) const |
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void | download (void *data) const |
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void | downloadToPBO () const |
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void | loadFromPBO (const Texture *) |
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| TextureBase (GLenum target) |
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| TextureBase (const TextureBase &other) |
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| TextureBase (TextureBase &&other) |
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TextureBase & | operator= (const TextureBase &other) |
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TextureBase & | operator= (TextureBase &&other) |
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GLuint | getID () const |
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GLenum | getTarget () const |
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void | bind () const |
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void | unbind () const |
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| Observable (const Observable< TextureObserver > &other) |
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| Observable (Observable< TextureObserver > &&other) noexcept |
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Observable< TextureObserver > & | operator= (const Observable< TextureObserver > &other) |
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Observable< TextureObserver > & | operator= (Observable< TextureObserver > &&other) noexcept |
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void | addObserver (TextureObserver *observer) |
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void | removeObserver (TextureObserver *observer) |
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virtual void | startBlockingNotifications () override final |
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virtual void | stopBlockingNotifications () override final |
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