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void | activate () const |
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GLint | getEnum () const |
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GLint | getUnitNumber () const |
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TextureUnit & | operator= (const TextureUnit &that)=delete |
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TextureUnit & | operator= (TextureUnit &&that) noexcept |
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| TextureUnit (TextureUnit &&rhs) noexcept |
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| TextureUnit (TextureUnit &rhs)=delete |
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static void | deinitialize () |
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static void | initialize (int numUnits) |
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static void | setZeroUnit () |
The documentation for this class was generated from the following file:
- modules/opengl/include/modules/opengl/texture/textureunit.h