Renders a 2D rectangle in screen space. Use in combination with BoxSelectionInteractionHandler.  
 More...
#include <boxselectionrenderer.h>
|  | 
|  | BoxSelectionRenderer (const BoxSelectionProperty &settings) | 
| void | render (std::optional< std::array< dvec2, 2 > > dragRect, size2_t screenDim) | 
|  | 
| using | PositionMesh = TypedMesh<buffertraits::PositionsBuffer2D> | 
Renders a 2D rectangle in screen space. Use in combination with BoxSelectionInteractionHandler. 
- See also
- BoxSelectionInteractionHandler 
◆ dragRectMesh_
  
  | 
        
          | PositionMesh inviwo::plot::BoxSelectionRenderer::dragRectMesh_ |  | protected | 
 
Initial value:{DrawType::Lines,
                               ConnectivityType::Loop,
                               {
                                   {vec2{0.f, 0.f}},
                                   {vec2{1.f, 0.f}},
                                   {vec2{1.f, 1.f}},
                                   {vec2{0.f, 1.f}},
                               },
                               {0, 1, 2, 3}}
 
 
The documentation for this class was generated from the following file: