Inviwo 0.9.12-pre
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inviwo::utilgl::ActivateFBO Class Reference

A FrameBufferObject activation RAII utility, will store the current FBO and restore that in the destructor. More...

#include <modules/opengl/buffer/framebufferobject.h>

Public Member Functions

 ActivateFBO (ActivateFBO &&rhs) noexcept
 ActivateFBO (const ActivateFBO &)=delete
 ActivateFBO (FrameBufferObject &fbo)
ActivateFBO & operator= (ActivateFBO &&that)=delete
ActivateFBO & operator= (const ActivateFBO &)=delete

Detailed Description

A FrameBufferObject activation RAII utility, will store the current FBO and restore that in the destructor.


The documentation for this class was generated from the following file:
  • modules/opengl/include/modules/opengl/buffer/framebufferobject.h