|
| Requirement (BufferType bufferType, RequireBuffer required=Mandatory, const std::string &glslType="vec4", const std::string &name="") |
| Requirement (GetStateFunctor state, UpdateShaderFunctor update) |
|
GetStateFunctor | getState |
UpdateShaderFunctor | updateShader |
The documentation for this struct was generated from the following file: