|  | 
|  | Requirement (BufferType bufferType, RequireBuffer required=Mandatory, const std::string &glslType="vec4", const std::string &name="") | 
|  | Requirement (GetStateFunctor state, UpdateShaderFunctor update) | 
|  | 
| GetStateFunctor | getState | 
| UpdateShaderFunctor | updateShader | 
The documentation for this struct was generated from the following file: