|
|
mat4 | pointTransform {1.0f} |
| | applied to each position before splatting, e.g. data to world
|
| |
|
std::span< const vec3 > | positions {} |
| |
|
std::span< const float > | sizes {} |
| |
|
std::span< const float > | weights {} |
| |
The documentation for this struct was generated from the following file:
- modules/base/include/modules/base/algorithm/volume/volumesplat.h