RAII object for OpenGL color mask state, sets the color mask for all draw buffers.  
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#include <openglutils.h>
|  | 
|  | ColorMaskState (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) | 
|  | ColorMaskState (const bvec4 &mask) | 
|  | ColorMaskState (ColorMaskState &&) noexcept=default | 
| ColorMaskState & | operator= (ColorMaskState &&) noexcept=default | 
RAII object for OpenGL color mask state, sets the color mask for all draw buffers. 
- See also
- glColorMask 
The documentation for this struct was generated from the following file: