RAII object for OpenGL color mask state, sets the color mask for all draw buffers.
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#include <modules/opengl/openglutils.h>
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| ColorMaskState (ColorMaskState &&) noexcept=default |
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| ColorMaskState (const bvec4 &mask) |
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| ColorMaskState (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) |
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ColorMaskState & | operator= (ColorMaskState &&) noexcept=default |
RAII object for OpenGL color mask state, sets the color mask for all draw buffers.
- See also
- glColorMask
The documentation for this struct was generated from the following file:
- modules/opengl/include/modules/opengl/openglutils.h