RAII object for OpenGL color mask state, sets the color mask for a specific draw buffer.
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#include <openglutils.h>
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| ColorMaskiState (GLuint buf, GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) |
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| ColorMaskiState (GLuint buf, const bvec4 &mask) |
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| ColorMaskiState (ColorMaskiState &&) noexcept=default |
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ColorMaskiState & | operator= (ColorMaskiState &&) noexcept=default |
RAII object for OpenGL color mask state, sets the color mask for a specific draw buffer.
- See also
- glColorMaski
The documentation for this struct was generated from the following file: