RAII object for OpenGL scissor state.  
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#include <openglutils.h>
|  | 
|  | ScissorState (GLint x, GLint y, GLsizei width, GLsizei height) | 
|  | ScissorState (const ivec4 &coords) | 
|  | ScissorState (ScissorState &&) noexcept=default | 
| ScissorState & | operator= (ScissorState &&) noexcept=default | 
RAII object for OpenGL scissor state. 
- See also
- glScissor 
The documentation for this struct was generated from the following file: