#include <bufferobjectobserver.h>
This observer is notified before and after a buffer is initialized (glBufferData is called). This enables shared objects to release and rebind the buffer.
- See also
- Observable
-
BufferObject
◆ onAfterBufferInitialization()
virtual void inviwo::BufferObjectObserver::onAfterBufferInitialization |
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inlinevirtual |
This method will be called after the buffer has been initialized. Override it to add behavior.
◆ onBeforeBufferInitialization()
virtual void inviwo::BufferObjectObserver::onBeforeBufferInitialization |
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inlinevirtual |
This method will be called before the buffer is initialized. Override it to add behavior.
The documentation for this class was generated from the following file: