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| LayerRAM (LayerType type=LayerType::Color, const DataFormatBase *format=DataVec4UInt8::get()) |
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| LayerRAM (const LayerRAM &rhs)=default |
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LayerRAM & | operator= (const LayerRAM &that)=default |
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LayerRAM * | clone () const override=0 |
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virtual bool | copyRepresentationsTo (LayerRepresentation *) const override |
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virtual void * | getData ()=0 |
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virtual const void * | getData () const =0 |
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virtual void | setData (void *data, size2_t dimensions)=0 |
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virtual double | getAsDouble (const size2_t &pos) const =0 |
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virtual dvec2 | getAsDVec2 (const size2_t &pos) const =0 |
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virtual dvec3 | getAsDVec3 (const size2_t &pos) const =0 |
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virtual dvec4 | getAsDVec4 (const size2_t &pos) const =0 |
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virtual void | setFromDouble (const size2_t &pos, double val)=0 |
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virtual void | setFromDVec2 (const size2_t &pos, dvec2 val)=0 |
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virtual void | setFromDVec3 (const size2_t &pos, dvec3 val)=0 |
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virtual void | setFromDVec4 (const size2_t &pos, dvec4 val)=0 |
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virtual double | getAsNormalizedDouble (const size2_t &pos) const =0 |
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virtual dvec2 | getAsNormalizedDVec2 (const size2_t &pos) const =0 |
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virtual dvec3 | getAsNormalizedDVec3 (const size2_t &pos) const =0 |
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virtual dvec4 | getAsNormalizedDVec4 (const size2_t &pos) const =0 |
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virtual void | setFromNormalizedDouble (const size2_t &pos, double val)=0 |
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virtual void | setFromNormalizedDVec2 (const size2_t &pos, dvec2 val)=0 |
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virtual void | setFromNormalizedDVec3 (const size2_t &pos, dvec3 val)=0 |
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virtual void | setFromNormalizedDVec4 (const size2_t &pos, dvec4 val)=0 |
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virtual std::type_index | getTypeIndex () const override final |
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template<typename Result , template< class > class Predicate = dispatching::filter::All, typename Callable , typename... Args> |
auto | dispatch (Callable &&callable, Args &&... args) -> Result |
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template<typename Result , template< class > class Predicate = dispatching::filter::All, typename Callable , typename... Args> |
auto | dispatch (Callable &&callable, Args &&... args) const -> Result |
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virtual void | setDimensions (size2_t dimensions)=0 |
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virtual const size2_t & | getDimensions () const =0 |
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virtual void | setSwizzleMask (const SwizzleMask &mask)=0 |
| update the swizzle mask of the channels for sampling color layers Needs to be overloaded by child classes. More...
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virtual SwizzleMask | getSwizzleMask () const =0 |
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LayerType | getLayerType () const |
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const DataFormatBase * | getDataFormat () const |
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std::string | getDataFormatString () const |
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DataFormatId | getDataFormatId () const |
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void | setOwner (Layer *owner) |
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Layer * | getOwner () |
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const Layer * | getOwner () const |
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bool | isValid () const |
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void | setValid (bool valid) |
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template<typename Result , template< class > class Predicate, typename Callable , typename... Args>
auto inviwo::LayerRAM::dispatch |
( |
Callable && |
callable, |
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Args &&... |
args |
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) |
| -> Result |
Dispatch functionality to retrieve the actual underlaying LayerRamPrecision. The dispatcher takes a generic lambda as argument. Code will be instantiated for all the DataFormat types by default. But by suppling the template Predicate
argument the list of formats to instantiate can be filtered. Hence if one knows that only Vector types are applicable there is no need to write generic code that also works for scalars.
Example of counting the number of elements larger then 0:
LayerRam* layerram = ...;
auto count = layerram->dispatch<size_t, dispatching::filter::Vecs>([](auto lrprecision) {
T* data = lrprecision->getDataTyped();
auto dim = lrprecision->getDimensions();
return std::count_if(data, data + dim.x * dim.y,
[](auto x){return x > ValueType{0};});
});
Template arguments:
- Result the return type of the lambda.
- Predicate A type that is used to filter the list of types to consider in the dispatching. The
dispatching::filter
namespace have a few standard ones predefined.
Predicates:
- All Matches all formats, default.
- Floats Matches all floating point types. float, double, half, vec2, dvec3,...
- Integers Matches all integer types, i.e. int, ivec2, uvec3...
- Scalars Matches all scalar types, i.e. int, char, long, float, ...
- Vecs Matches all glm vector types, i.e. vec3, ivec3, uvec4,...
- VecNs Matches all glm vector types of length N. N = 2,3,4.
- FloatNs Matches all floating point glm vector types of length N. N = 2,3,4.
- Parameters
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callable | This should be a generic lambda or a struct with a generic call operator. it will be called with the specific LayerRamPresision<T> as the first argument and any additional arguments (args ) appended to that. |
args | Any additional arguments that should be passed on to the lambda. |
- Exceptions
-