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virtual const ProcessorInfo | getProcessorInfo () const override |
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| Processor (const std::string &identifier="", const std::string &displayName="") |
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std::string | getClassIdentifier () const |
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std::string | getCategory () const |
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CodeState | getCodeState () const |
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Tags | getTags () const |
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void | setIdentifier (const std::string &identifier) |
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const std::string & | getIdentifier () const |
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void | setDisplayName (const std::string &displayName) |
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const std::string & | getDisplayName () const |
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virtual std::vector< std::string > | getPath () const override |
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virtual void | setProcessorWidget (std::unique_ptr< ProcessorWidget > processorWidget) |
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ProcessorWidget * | getProcessorWidget () const |
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bool | hasProcessorWidget () const |
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virtual void | setNetwork (ProcessorNetwork *network) |
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ProcessorNetwork * | getNetwork () const |
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virtual void | initializeResources () |
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Port * | getPort (const std::string &identifier) const |
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Inport * | getInport (const std::string &identifier) const |
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Outport * | getOutport (const std::string &identifier) const |
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const std::vector< Inport * > & | getInports () const |
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const std::vector< Outport * > & | getOutports () const |
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const std::string & | getPortGroup (Port *port) const |
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std::vector< std::string > | getPortGroups () const |
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const std::vector< Port * > & | getPortsInGroup (const std::string &portGroup) const |
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const std::vector< Port * > & | getPortsInSameGroup (Port *port) const |
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bool | allInportsConnected () const |
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bool | allInportsAreReady () const |
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bool | isSource () const |
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bool | isSink () const |
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bool | isReady () const |
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virtual void | doIfNotReady () |
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virtual void | setValid () override |
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virtual void | invalidate (InvalidationLevel invalidationLevel, Property *modifiedProperty=nullptr) override |
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void | addInteractionHandler (InteractionHandler *interactionHandler) |
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void | removeInteractionHandler (InteractionHandler *interactionHandler) |
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bool | hasInteractionHandler () const |
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const std::vector< InteractionHandler * > & | getInteractionHandlers () const |
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virtual void | invokeEvent (Event *event) override |
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virtual void | propagateEvent (Event *event, Outport *source) override |
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virtual Processor * | getProcessor () override |
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virtual const Processor * | getProcessor () const override |
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virtual void | serialize (Serializer &s) const override |
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virtual void | deserialize (Deserializer &d) override |
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template<typename T , typename std::enable_if_t< std::is_base_of< Inport, T >::value, int > = 0> |
T & | addPort (std::unique_ptr< T > port, const std::string &portGroup="default") |
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template<typename T , typename std::enable_if_t< std::is_base_of< Outport, T >::value, int > = 0> |
T & | addPort (std::unique_ptr< T > port, const std::string &portGroup="default") |
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template<typename T > |
T & | addPort (T &port, const std::string &portGroup="default") |
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Port * | removePort (const std::string &identifier) |
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Inport * | removePort (Inport *port) |
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Outport * | removePort (Outport *port) |
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virtual | ~PropertyOwner () |
| Removes all properties and notifies its observers of the removal.
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virtual void | addProperty (Property *property, bool owner=true) |
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virtual void | addProperty (Property &property) |
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template<typename... Ts> |
void | addProperties (Ts &... properties) |
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virtual void | insertProperty (size_t index, Property *property, bool owner=true) |
| insert property property at position index If index is not valid, the property is appended. More...
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virtual void | insertProperty (size_t index, Property &property) |
| insert property property at position index If index is not valid, the property is appended. More...
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virtual Property * | removeProperty (const std::string &identifier) |
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virtual Property * | removeProperty (Property *property) |
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virtual Property * | removeProperty (Property &property) |
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virtual Property * | removeProperty (size_t index) |
| remove property referred to by index More...
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const std::vector< Property * > & | getProperties () const |
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const std::vector< CompositeProperty * > & | getCompositeProperties () const |
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std::vector< Property * > | getPropertiesRecursive () const |
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Property * | getPropertyByIdentifier (const std::string &identifier, bool recursiveSearch=false) const |
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Property * | getPropertyByPath (const std::vector< std::string > &path) const |
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template<class T > |
std::vector< T * > | getPropertiesByType (bool recursiveSearch=false) const |
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size_t | size () const |
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Property * | operator[] (size_t) |
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const Property * | operator[] (size_t) const |
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iterator | begin () |
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iterator | end () |
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const_iterator | cbegin () const |
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const_iterator | cend () const |
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virtual bool | isValid () const |
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InvalidationLevel | getInvalidationLevel () const |
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void | setAllPropertiesCurrentStateAsDefault () |
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void | resetAllPoperties () |
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virtual InviwoApplication * | getInviwoApplication () |
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void | notifyObserversWillAddProperty (Property *property, size_t index) |
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void | notifyObserversDidAddProperty (Property *property, size_t index) |
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void | notifyObserversWillRemoveProperty (Property *property, size_t index) |
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void | notifyObserversDidRemoveProperty (Property *property, size_t index) |
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| Observable (const Observable< PropertyOwnerObserver > &other) |
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| Observable (Observable< PropertyOwnerObserver > &&other) |
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Observable< PropertyOwnerObserver > & | operator= (const Observable< PropertyOwnerObserver > &other) |
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Observable< PropertyOwnerObserver > & | operator= (Observable< PropertyOwnerObserver > &&other) |
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void | addObserver (PropertyOwnerObserver *observer) |
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void | removeObserver (PropertyOwnerObserver *observer) |
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virtual void | startBlockingNotifications () override final |
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virtual void | stopBlockingNotifications () override final |
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| MetaDataOwner (const MetaDataOwner &rhs)=default |
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MetaDataOwner & | operator= (const MetaDataOwner &rhs)=default |
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void | copyMetaDataFrom (const MetaDataOwner &src) |
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void | copyMetaDataTo (MetaDataOwner &dst) |
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template<typename T > |
T * | createMetaData (const std::string &key) |
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template<typename T , typename U > |
void | setMetaData (const std::string &key, U value) |
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template<typename T > |
bool | unsetMetaData (const std::string &key) |
| unset, i.e. remove the metadata entry matching the given key and type More...
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template<typename T , typename U > |
U | getMetaData (const std::string &key, U val) const |
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template<typename T > |
T * | getMetaData (const std::string &key) |
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template<typename T > |
const T * | getMetaData (const std::string &key) const |
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MetaDataMap * | getMetaDataMap () |
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const MetaDataMap * | getMetaDataMap () const |
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template<typename T > |
bool | hasMetaData (const std::string &key) const |
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| Observable (const Observable< ProcessorObserver > &other) |
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| Observable (Observable< ProcessorObserver > &&other) |
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Observable< ProcessorObserver > & | operator= (const Observable< ProcessorObserver > &other) |
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Observable< ProcessorObserver > & | operator= (Observable< ProcessorObserver > &&other) |
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void | addObserver (ProcessorObserver *observer) |
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void | removeObserver (ProcessorObserver *observer) |
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virtual void | startBlockingNotifications () override final |
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virtual void | stopBlockingNotifications () override final |
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Remove parts of a mesh that is on the back side of a plane. Replaces removed parts with triangles aligned with the plane. Link the camera property to move the camera along the plane, or to align plane with view direction. Coordinates are specified in world space.
Supports SimpleMesh and BasicMesh
Inports
Outports
- clippedMesh Clipped output mesh
- clippingPlane Plane used for clipping the mesh in world space coordinate system
Properties
- Move Plane Point Along Normal Enable slider for adjusting plane position
- Plane Point Along Normal Move Offset plane along its normal
- Move Camera Along Normal Moves camera along with plane movement.
- Plane Point World space space position of plane
- Plane Normal ... World space space normal of plane
- Camera Camera used for moving or aligning plane.
- Align Plane Normal To Camera Normal Aligns plane normal with camera
- Enable clipping Pass through mesh if disabled.