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| MeshRepresentation (const MeshRepresentation &rhs)=default |
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MeshRepresentation & | operator= (const MeshRepresentation &that)=default |
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virtual MeshRepresentation * | clone () const override=0 |
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virtual std::type_index | getTypeIndex () const override=0 |
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virtual void | setOwner (Mesh *) override |
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virtual Mesh * | getOwner () override |
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virtual const Mesh * | getOwner () const override |
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virtual bool | isValid () const override=0 |
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virtual void | update (bool) override=0 |
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The documentation for this class was generated from the following files:
- meshrepresentation.h
- meshrepresentation.cpp