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| virtual std::unique_ptr< ShaderResource > | clone () const override |
| virtual const std::string & | key () const override |
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StringShaderResource & | operator= (const StringShaderResource &)=delete |
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StringShaderResource & | operator= (StringShaderResource &&) noexcept=default |
| virtual void | setSource (std::string_view source) override |
| virtual const std::string & | source () const override |
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| StringShaderResource (const StringShaderResource &rhs)=delete |
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| StringShaderResource (std::string_view key, std::string_view source) |
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| StringShaderResource (StringShaderResource &&rhs) noexcept=default |
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template<typename T> |
| std::shared_ptr< Callback > | onChange (T &&callback) const |
◆ clone()
| virtual std::unique_ptr< ShaderResource > inviwo::StringShaderResource::clone |
( |
| ) |
const |
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overridevirtual |
◆ key()
| virtual const std::string & inviwo::StringShaderResource::key |
( |
| ) |
const |
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overridevirtual |
◆ setSource()
| virtual void inviwo::StringShaderResource::setSource |
( |
std::string_view | source | ) |
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overridevirtual |
◆ source()
| virtual const std::string & inviwo::StringShaderResource::source |
( |
| ) |
const |
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overridevirtual |
The documentation for this class was generated from the following file:
- modules/opengl/include/modules/opengl/shader/stringshaderresource.h