Inviwo 0.9.12-pre
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inviwo::glui::Element Class Referenceabstract

graphical UI element for use in combination with Layout More...

#include <element.h>

+ Inheritance diagram for inviwo::glui::Element:

Public Types

enum class  UIState { Normal , Pressed , Checked }
 

Public Member Functions

virtual std::string getClassIdentifier () const =0
 
 Element (const std::string &label, Processor &processor, Renderer &uiRenderer, UIOrientation orientation=UIOrientation::Horizontal)
 
void setVisible (bool visible=true)
 
bool isVisible () const
 
void setEnabled (bool enable=true)
 
bool isEnabled () const
 
void setLabel (const std::string &str)
 
const std::string & getLabel () const
 
void setFontSize (int size)
 
int getFontSize () const
 
void setLabelBold (bool bold)
 
bool isLabelBold () const
 
void setLabelVisible (bool visible=true)
 
bool isLabelVisible () const
 
void setScalingFactor (double factor)
 
double getScalingFactor () const
 
void setOrientation (UIOrientation orientation)
 
UIOrientation getOrientation () const
 
bool isDirty () const
 
void setWidgetExtent (const ivec2 &extent)
 sets the extent of the widget
 
const ivec2 & getWidgetExtent () const
 
void setWidgetExtentScaled (const ivec2 &extent)
 sets the extent of the widget
 
ivec2 getWidgetExtentScaled () const
 returns the true widget extent including scaling
 
const ivec2 & getExtent ()
 return extent of the element, including both widget and label, and considering scaling
 
void render (const ivec2 &origin, const size2_t &canvasDim)
 render the widget and its label at the given position
 
void setHoverState (bool enable)
 
bool isHovered () const
 
void setPushedState (bool pushed)
 
bool isPushed () const
 
void setChecked (bool checked)
 
bool isChecked () const
 
void setAction (const std::function< void()> &action)
 sets the callback action when the user releases the mouse button
 
void setPickingEventAction (std::function< void(PickingEvent *e)> pickingAction)
 

Protected Member Functions

void triggerAction ()
 updates the UI state and triggers the callback action set by setAction(). This function is called when the user releases the mouse button.
 
void setMouseMoveAction (const std::function< bool(const dvec2 &)> &action)
 set callback function for handling mouse movements based on a delta position. This callback gets called on mouse move events.
 
bool moveAction (const dvec2 &delta)
 gets called on mouse move events
 
void updateExtent ()
 
void updateLabelPos ()
 
void updateLabel ()
 
virtual ivec2 computeLabelPos (int descent) const =0
 
virtual UIState uiState () const
 
virtual vec2 marginScale () const
 
virtual void updateState ()
 is called before the action is triggered to update the internal UI state
 
virtual void pushStateChanged ()
 It is called by setPushState after the internal push state has been updated.
 
virtual void renderWidget (const ivec2 &origin, const size2_t &canvasDim)=0
 
void renderLabel (const ivec2 &origin, const size2_t &canvasDim)
 
void handlePickingEvent (PickingEvent *e)
 
TextRenderergetCurrentTextRenderer () const
 set up text renderer for rendering the label using current settings, i.e. font size, widget scaling, and whether it should be rendered bold
 

Static Protected Member Functions

static vec4 adjustColor (const vec4 &color)
 

Protected Attributes

std::function< void()> action_
 
std::function< bool(const dvec2 &)> moveAction_
 is called by mouseMoved()
 
std::function< void(PickingEvent *e)> pickingAction_
 
bool hovered_
 
bool pushed_
 
bool checked_
 
bool visible_
 
bool enabled_
 
bool boldLabel_
 
bool labelVisible_
 
int labelFontSize_
 
UIOrientation orientation_
 
ivec2 extent_ = ivec2(0)
 
ivec2 widgetPos_ = ivec2(0)
 
ivec2 widgetExtent_ = ivec2(0)
 
ivec2 labelPos_ = ivec2(0)
 
ivec2 labelExtent_ = ivec2(0)
 
double scalingFactor_
 
std::string labelStr_
 
bool labelDirty_
 
std::shared_ptr< Texture2DlabelTexture_
 
Processorprocessor_
 
RendereruiRenderer_
 
PickingMapper pickingMapper_
 
size_t currentPickingID_
 

Detailed Description

graphical UI element for use in combination with Layout

Layout of a UI element: extent +-------------------------------------------------—+ | | | widgetExtent | | +-------—+ labelExtent | | | rendered | +--------------—+ | | | textures | | label | | | | + | +--------------—+ | | | picking | labelPos | | +-------—+ | | widgetPos | | | +-------------------------------------------------—+ (0,0)

See also
Layout, Renderer

Member Function Documentation

◆ getCurrentTextRenderer()

TextRenderer & inviwo::glui::Element::getCurrentTextRenderer ( ) const
protected

set up text renderer for rendering the label using current settings, i.e. font size, widget scaling, and whether it should be rendered bold

Returns
reference to the set-up text renderer

◆ getExtent()

const ivec2 & inviwo::glui::Element::getExtent ( )

return extent of the element, including both widget and label, and considering scaling

Returns
total element extent

◆ getWidgetExtentScaled()

ivec2 inviwo::glui::Element::getWidgetExtentScaled ( ) const

returns the true widget extent including scaling

Returns
widget extent

◆ moveAction()

bool inviwo::glui::Element::moveAction ( const dvec2 & delta)
protected

gets called on mouse move events

Parameters
deltadelta mouse position in screen coord, i.e. pixels, relative to pressed position
Returns
true if the movement triggers an update of the element

◆ render()

void inviwo::glui::Element::render ( const ivec2 & origin,
const size2_t & canvasDim )

render the widget and its label at the given position

Parameters
origindefines the lower left corner where the widget is positioned
canvasDimdimensions of the output canvas

◆ setMouseMoveAction()

void inviwo::glui::Element::setMouseMoveAction ( const std::function< bool(const dvec2 &)> & action)
protected

set callback function for handling mouse movements based on a delta position. This callback gets called on mouse move events.

Parameters
actionfunction taking one argument (2D delta position in screen coords) returning true if the movement triggers an update of the element

◆ setPickingEventAction()

void inviwo::glui::Element::setPickingEventAction ( std::function< void(PickingEvent *e)> pickingAction)

Sets a callback function for picking events to enable custom behaviors This function is called (if set) in the picking event handling after the internal event handling is done.

◆ setWidgetExtent()

void inviwo::glui::Element::setWidgetExtent ( const ivec2 & extent)

sets the extent of the widget

Parameters
extentnew extent of the widget

◆ setWidgetExtentScaled()

void inviwo::glui::Element::setWidgetExtentScaled ( const ivec2 & extent)

sets the extent of the widget

Parameters
extentnew extent of the widget (including scaling)

◆ triggerAction()

void inviwo::glui::Element::triggerAction ( )
protected

updates the UI state and triggers the callback action set by setAction(). This function is called when the user releases the mouse button.

See also
setAction

◆ updateState()

virtual void inviwo::glui::Element::updateState ( )
inlineprotectedvirtual

is called before the action is triggered to update the internal UI state

See also
triggerAction, setAction

The documentation for this class was generated from the following file: