Inviwo 0.9.12-pre
Inviwo documentation
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inviwo::animation Namespace Reference

Classes

class  Animation
 
class  AnimationController
 
class  AnimationControllerObservable
 
class  AnimationControllerObserver
 
class  AnimationEditorDockWidgetQt
 
class  AnimationEditorQt
 
class  AnimationLabelViewQt
 
class  AnimationManager
 
class  AnimationObservable
 
class  AnimationObserver
 
class  AnimationQtSupplier
 
class  AnimationsModel
 
class  AnimationSupplier
 
struct  AnimationTimeState
 
class  AnimationViewQt
 
class  BaseKeyframe
 
class  BaseKeyframeSequence
 
class  BasePropertyTrack
 
class  BaseTrack
 
class  ButtonKeyframe
 
class  ButtonKeyframeSequence
 
class  CallbackKeyframe
 
class  CallbackKeyframeSequence
 
class  CallbackTrack
 
class  CameraKeyframe
 
class  CameraLinearInterpolation
 
class  CameraSphericalInterpolation
 
class  ConstantInterpolation
 
class  ControlKeyframe
 
class  ControlKeyframeSequence
 
class  ControlSequenceEditor
 
class  ControlTrack
 
class  ControlTrackWidgetQt
 
class  DemoController
 
class  DemoControllerObservable
 
class  DemoControllerObserver
 
class  DemoNavigatorDockWidgetQt
 
struct  FindDivisionsResult
 
class  ImageRecorderFactory
 
class  Interpolation
 
class  InterpolationFactory
 
class  InterpolationFactoryObject
 
class  InterpolationFactoryObjectKeyframe
 
class  InterpolationFactoryObjectTemplate
 
class  InterpolationTyped
 
class  InvalidationKeyframe
 
class  InvalidationKeyframeSequence
 
class  InvalidationSequenceEditor
 
class  InvalidationTrack
 
class  Keyframe
 
class  KeyframeEditorWidget
 
class  KeyframeObservable
 
class  KeyframeObserver
 
class  KeyframeSequence
 
class  KeyframeSequenceObserver
 
class  KeyframeSequenceObserverble
 
class  KeyframeSequenceTyped
 
class  KeyframeSequenceWidgetQt
 
class  KeyframeWidgetQt
 Graphical representation of a keyframe. More...
 
struct  KeyframeWidgetQtLock
 
class  LinearInterpolation
 
class  MainAnimation
 Responsible for the main AnimationController and saving it in the workspace. More...
 
class  PropertySequenceEditor
 
class  PropertyTrack
 
class  PropertyTrackWidgetQt
 
class  Recorder
 
class  RecorderFactories
 
class  RecorderFactory
 
struct  RecorderOptions
 
class  SequenceEditorFactory
 
class  SequenceEditorFactoryObject
 
class  SequenceEditorFactoryObjectTemplate
 
class  SequenceEditorPanel
 
class  SequenceEditorWidget
 
class  Track
 
class  TrackControlsWidgetQt
 
class  TrackFactory
 
class  TrackFactoryObject
 
class  TrackFactoryObjectTemplate
 
class  TrackObservable
 
class  TrackObserver
 
class  TrackTyped
 
class  TrackWidgetQt
 
class  TrackWidgetQtFactory
 
class  TrackWidgetQtFactoryObject
 
class  TrackWidgetQtFactoryObjectTemplate
 
class  ValueKeyframe
 
class  ValueKeyframeSequence
 
class  ValueKeyframeSequenceObserver
 
class  ValueKeyframeSequenceObserverble
 
class  WorkspaceAnimations
 Responsible for animations saved in the workspace and ensuring that there always is at least one main Animation. More...
 

Typedefs

using Seconds = std::chrono::duration<double, std::ratio<1>>
 
using ButtonTrack = PropertyTrack<ButtonProperty, ButtonKeyframe, ButtonKeyframeSequence>
 
using CameraKeyframeSequence = KeyframeSequenceTyped<CameraKeyframe>
 
using CameraTrack = PropertyTrack<CameraProperty, CameraKeyframe>
 

Enumerations

enum class  AnimationState { Paused = 0 , Playing , Rendering }
 
enum class  PlaybackMode { Once = 0 , Loop , Swing }
 
enum class  PlaybackDirection { Forward = 0 , Backward }
 
enum class  ControlAction { Pause , Jump }
 
enum class  ItemTypes { Keyframe , KeyframeSequence , ControlTrack , PropertyTrack }
 

Functions

template<typename Iterator >
AnimationTimeState animateRange (Iterator begin, Iterator end, Seconds from, Seconds to, AnimationState state)
 
IVW_MODULE_ANIMATION_API bool operator== (const CameraKeyframe &a, const CameraKeyframe &b)
 
IVW_MODULE_ANIMATION_API bool operator!= (const CameraKeyframe &a, const CameraKeyframe &b)
 
template<typename Prop , typename Key , typename Seq >
bool operator== (const PropertyTrack< Prop, Key, Seq > &a, const PropertyTrack< Prop, Key, Seq > &b)
 
template<typename Prop , typename Key , typename Seq >
bool operator!= (const PropertyTrack< Prop, Key, Seq > &a, const PropertyTrack< Prop, Key, Seq > &b)
 
template<typename T >
bool operator== (const ValueKeyframe< T > &a, const ValueKeyframe< T > &b)
 
template<typename T >
bool operator!= (const ValueKeyframe< T > &a, const ValueKeyframe< T > &b)
 
IVW_MODULE_ANIMATION_API bool operator== (const Interpolation &a, const Interpolation &b)
 
IVW_MODULE_ANIMATION_API bool operator!= (const Interpolation &a, const Interpolation &b)
 
IVW_MODULE_ANIMATIONQT_API qreal getSnapTime (const qreal &actualTime, const qreal &scale)
 
constexpr double timeToScenePos (Seconds time)
 
constexpr Seconds scenePosToTime (double pos)
 
IVW_MODULE_ANIMATIONQT_API FindDivisionsResult findDivisions (double start, double stop, int divisions)
 

Variables

constexpr int trackHeight = 31
 
constexpr int trackHeightNudge = 2
 
constexpr int timelineHeight = 25
 
constexpr int keyframeWidth = 15
 
constexpr int keyframeHeight = trackHeight
 
constexpr int widthPerSecond = 96
 

Detailed Description

animation

Function Documentation

◆ getSnapTime()

IVW_MODULE_ANIMATIONQT_API qreal inviwo::animation::getSnapTime ( const qreal & actualTime,
const qreal & scale )

We snap to certain times depending on the scale (zoom) level and keyboard modifiers. It is important to supply scene coordinates to this function!