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| ImageGL (const ImageGL &rhs) |
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virtual ImageGL * | clone () const override |
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void | reAttachAllLayers (ImageType type=ImageType::AllLayers) |
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void | activateBuffer (ImageType type=ImageType::AllLayers) |
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void | deactivateBuffer () |
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virtual size2_t | getDimensions () const override |
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virtual bool | copyRepresentationsTo (ImageRepresentation *target) const override |
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virtual size_t | priority () const override |
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bool | copyRepresentationsTo (ImageGL *target) const |
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bool | updateFrom (const ImageGL *) |
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FrameBufferObject * | getFBO () |
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const FrameBufferObject * | getFBO () const |
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LayerGL * | getLayerGL (LayerType, size_t idx=0) |
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const LayerGL * | getLayerGL (LayerType, size_t idx=0) const |
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LayerGL * | getColorLayerGL (size_t idx=0) |
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LayerGL * | getDepthLayerGL () |
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LayerGL * | getPickingLayerGL () |
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const LayerGL * | getColorLayerGL (size_t idx=0) const |
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const LayerGL * | getDepthLayerGL () const |
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const LayerGL * | getPickingLayerGL () const |
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size_t | getNumberOfColorLayers () const |
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GLenum | getPickingAttachmentID () const |
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void | updateExistingLayers () const |
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void | renderImagePlaneRect () const |
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virtual dvec4 | readPixel (size2_t pos, LayerType layer, size_t index=0) const override |
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virtual std::type_index | getTypeIndex () const override final |
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virtual bool | isValid () const override |
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virtual void | update (bool editable) override |
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| ImageRepresentation (const ImageRepresentation &rhs)=default |
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ImageRepresentation & | operator= (const ImageRepresentation &that)=default |
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virtual void | setOwner (Image *image) override |
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virtual Image * | getOwner () override |
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virtual const Image * | getOwner () const override |
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