Inviwo
0.9.10.1
Inviwo documentation
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Data structure for the state needed during rendering. More...
#include <animationcontroller.h>
Public Attributes | |
Seconds | firstTime {0} |
Seconds | lastTime {0} |
int | numFrames {0} |
int | currentFrame {0} |
int | digits {0} |
std::string | baseFileName |
std::vector< RenderCanvasSize > | origCanvasSettings |
std::string | canvasIndicator |
Data structure for the state needed during rendering.