Inviwo 0.9.12-pre
Inviwo documentation
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inviwo::MeshRasterizer Class Reference

Mesh Renderer specialized for rendering highly layered and transparent surfaces. More...

#include <modules/oit/processors/meshrasterizer.h>

Inheritance diagram for inviwo::MeshRasterizer:

Classes

struct  AlphaSettings
 Settings to assemble the equation for the alpha values. All individual factors are clamped to [0,1]. More...
struct  EdgeSettings
 Settings controlling how edges are highlighted. More...
struct  FaceSettings
 The render settings per face. faceSettings_[0]=front face, faceSettings_[1]=back face. More...
struct  HatchingSettings
 Hatching settings. These are exactly the parameters from the IRIS-paper. More...

Public Member Functions

virtual std::optional< mat4 > boundingBox () const override
 Return the world space bounding box of the rendered geometry.
virtual Document getInfo () const override
virtual const ProcessorInfogetProcessorInfo () const override
virtual void initializeResources () override
virtual void rasterize (const ivec2 &imageSize, const mat4 &worldMatrixTransform) override
 Render the fragments, with all setup and evaluation taken care of. If opaque is set, a standard render call instead.
virtual UseFragmentList usesFragmentLists () const override
 Query whether fragments will be emitted.
Public Member Functions inherited from inviwo::Rasterizer
virtual void configureShader (Shader &shader)
virtual std::optional< RaycastingStategetRaycastingState () const
 Query raycasting state used for volume rendering.
virtual void process () override
virtual void propagateEvent (Event *event, Outport *source) override
 Rasterizer (std::string_view identifier="", std::string_view displayName="")
virtual void setValid () override
void setValidDelayed ()
Public Member Functions inherited from inviwo::Processor
virtual void accept (NetworkVisitor &visitor)
 Accept a NetworkVisitor, the visitor will visit this and then each Property of the Processor in an undefined order. The Visitor will then visit each Properties's properties and so on.
void addInteractionHandler (InteractionHandler *interactionHandler)
template<typename T, typename std::enable_if_t< std::is_base_of< Outport, T >::value, int > = 0>
T & addPort (std::unique_ptr< T > port, std::string_view portGroup="default")
template<typename T, typename std::enable_if_t< std::is_base_of< Inport, T >::value, int > = 0>
T & addPort (std::unique_ptr< T > port, std::string_view portGroup="default")
template<typename T>
T & addPort (T &port, std::string_view portGroup="default")
template<typename... Ts>
void addPorts (Ts &... ports)
bool allInportsAreReady () const
bool allInportsConnected () const
virtual void deserialize (Deserializer &d) override
virtual void doIfNotReady ()
const std::string & getCategory () const
const std::string & getClassIdentifier () const
CodeState getCodeState () const
const std::string & getDisplayName () const
virtual const std::string & getIdentifier () const override
InportgetInport (std::string_view identifier) const
const std::vector< Inport * > & getInports () const
const std::vector< InteractionHandler * > & getInteractionHandlers () const
virtual InviwoApplicationgetInviwoApplication () override
ProcessorNetworkgetNetwork () const
OutportgetOutport (std::string_view identifier) const
const std::vector< Outport * > & getOutports () const
virtual const PropertyOwner * getOwner () const override
virtual PropertyOwner * getOwner () override
PortgetPort (std::string_view identifier) const
const std::string & getPortGroup (Port *port) const
std::vector< std::string > getPortGroups () const
const std::vector< Port * > & getPortsInGroup (std::string_view portGroup) const
const std::vector< Port * > & getPortsInSameGroup (Port *port) const
virtual const ProcessorgetProcessor () const override
virtual ProcessorgetProcessor () override
ProcessorWidgetgetProcessorWidget () const
const TagsgetTags () const
bool hasInteractionHandler () const
bool hasProcessorWidget () const
virtual void invalidate (InvalidationLevel invalidationLevel, Property *modifiedProperty=nullptr) override
virtual void invokeEvent (Event *event) override
virtual bool isConnectionActive (Inport *inport, Outport *outport) const
bool isReady () const
bool isSink () const
bool isSource () const
NameDispatcherHandle onDisplayNameChange (std::function< void(std::string_view, std::string_view)> callback)
NameDispatcherHandle onIdentifierChange (std::function< void(std::string_view, std::string_view)> callback)
 Processor (std::string_view identifier="", std::string_view displayName="")
void removeInteractionHandler (InteractionHandler *interactionHandler)
InportremovePort (Inport *port)
OutportremovePort (Outport *port)
PortremovePort (std::string_view identifier)
virtual void serialize (Serializer &s) const override
void setDisplayName (std::string_view displayName)
void setIdentifier (std::string_view identifier)
virtual void setNetwork (ProcessorNetwork *network)
virtual void setProcessorWidget (std::unique_ptr< ProcessorWidget > processorWidget)
const ProcessorStatusstatus () const
Public Member Functions inherited from inviwo::PropertyOwner
template<typename... Ts>
void addProperties (Ts &... properties)
void addProperty (Property &property)
void addProperty (Property *property, bool owner=true)
PropertyaddProperty (std::unique_ptr< Property > property)
iterator begin ()
const_iterator begin () const
const_iterator cbegin () const
const_iterator cend () const
virtual void clear ()
 Remove all properties; Owned properties will be deleted.
bool empty () const
iterator end ()
const_iterator end () const
const_iterator find (Property *property) const
const std::vector< CompositeProperty * > & getCompositeProperties () const
InvalidationLevel getInvalidationLevel () const
const std::vector< Property * > & getProperties () const
template<class T>
std::vector< T * > getPropertiesByType (bool recursiveSearch=false) const
std::vector< Property * > getPropertiesRecursive () const
std::vector< Property * > & getPropertiesRecursive (std::vector< Property * > &destination) const
template<std::derived_from< Property > T = Property>
T * getProperty (std::string_view identifier)
PropertygetPropertyByIdentifier (std::string_view identifier, bool recursiveSearch=false) const
PropertygetPropertyByPath (std::string_view path) const
void insertProperty (size_t index, Property &property)
 insert property property at position index If index is not valid, the property is appended.
virtual void insertProperty (size_t index, Property *property, bool owner=true)
 insert property property at position index If index is not valid, the property is appended.
PropertyinsertProperty (size_t index, std::unique_ptr< Property > property)
 insert property property at position index If index is not valid, the property is appended.
virtual bool isValid () const
virtual bool move (Property *property, size_t newIndex)
PropertyOwner & operator= (const PropertyOwner &that)=delete
Propertyoperator[] (size_t)
const Propertyoperator[] (size_t) const
virtual PropertyremoveProperty (iterator it)
PropertyremoveProperty (Property &property)
PropertyremoveProperty (Property *property)
PropertyremoveProperty (size_t index)
 remove property referred to by index
PropertyremoveProperty (std::string_view identifier)
virtual void resetAllProperties ()
virtual void setAllPropertiesCurrentStateAsDefault ()
size_t size () const
virtual ~PropertyOwner ()
 Removes all properties and notifies its observers of the removal.
Public Member Functions inherited from inviwo::PropertyOwnerObservable
void notifyObserversDidAddProperty (Property *property, size_t index)
void notifyObserversDidRemoveProperty (PropertyOwner *owner, Property *property, size_t index)
void notifyObserversWillAddProperty (PropertyOwner *owner, Property *property, size_t index)
void notifyObserversWillRemoveProperty (Property *property, size_t index)
Public Member Functions inherited from inviwo::Observable< PropertyOwnerObserver >
void addObserver (PropertyOwnerObserver *observer)
bool isObservedBy (PropertyOwnerObserver *observer) const
Observable< PropertyOwnerObserver > & operator= (const Observable< PropertyOwnerObserver > &other)
void removeObserver (PropertyOwnerObserver *observer)
virtual void startBlockingNotifications () override final
virtual void stopBlockingNotifications () override final
Public Member Functions inherited from inviwo::MetaDataOwner
void copyMetaDataFrom (const MetaDataOwner &src)
void copyMetaDataTo (MetaDataOwner &dst)
template<typename T>
requires std::derived_from<T, MetaData>
T * createMetaData (std::string_view key)
void deserialize (Deserializer &d)
template<typename T>
requires std::derived_from<T, MetaData>
T * getMetaData (std::string_view key)
template<typename T>
requires std::derived_from<T, MetaData>
const T * getMetaData (std::string_view key) const
template<typename T, typename U>
requires std::derived_from<T, MetaData> && Gettable<T, U>
getMetaData (std::string_view key, U val) const
MetaDataMapgetMetaDataMap ()
const MetaDataMapgetMetaDataMap () const
template<typename T>
requires std::derived_from<T, MetaData>
bool hasMetaData (std::string_view key) const
bool hasMetaData (std::string_view key) const
 MetaDataOwner (const MetaDataOwner &rhs)=default
 MetaDataOwner (MetaDataOwner &rhs)=default
MetaDataOwner & operator= (const MetaDataOwner &rhs)=default
MetaDataOwner & operator= (MetaDataOwner &)=default
void serialize (Serializer &s) const
template<typename T, typename U>
requires std::derived_from<T, MetaData> && Settable<T, U>
void setMetaData (std::string_view key, U value)
template<typename T>
requires std::derived_from<T, MetaData>
bool unsetMetaData (std::string_view key)
 unset, i.e. remove the metadata entry matching the given key and type
Public Member Functions inherited from inviwo::Observable< ProcessorObserver >
void addObserver (ProcessorObserver *observer)
bool isObservedBy (ProcessorObserver *observer) const
Observable< ProcessorObserver > & operator= (const Observable< ProcessorObserver > &other)
void removeObserver (ProcessorObserver *observer)
virtual void startBlockingNotifications () override final
virtual void stopBlockingNotifications () override final

Static Public Attributes

static const ProcessorInfo processorInfo_

Protected Types

enum class  ColorSource : int { VertexColor , TransferFunction , ExternalColor }
enum class  HatchingBlendingMode : char { Multiplicative , Additive }
enum class  HatchingMode : char { U , V , UV }
enum class  NormalSource : int { InputVertex , GenerateVertex , GenerateTriangle }
enum class  ShadingMode : int { Off , Phong }

Protected Member Functions

virtual void setUniforms (Shader &shader) override
void updateMeshes ()
 Update the mesh drawer. This is called when the inport is changed or when a property requires preprocessing steps on the mesh, e.g. for silhouettes or special alpha features.
Protected Member Functions inherited from inviwo::Processor
void addPortToGroup (Port *port, std::string_view portGroup)
void removePortFromGroups (Port *port)
void setInportsChanged (bool changed)
Protected Member Functions inherited from inviwo::PropertyOwner
void forEachProperty (std::function< void(Property &)> callback, bool recursiveSearch=false) const
PropertyOwner & operator= (PropertyOwner &&that)
 PropertyOwner (const PropertyOwner &rhs)
 PropertyOwner (PropertyOwner &&rhs)
Protected Member Functions inherited from inviwo::Observable< PropertyOwnerObserver >
void forEachObserver (C callback)
Protected Member Functions inherited from inviwo::ObservableInterface
void addObservationHelper (Observer *observer)
virtual void addObserver (Observer *observer)=0
void removeObservationHelper (Observer *observer)
virtual void removeObserver (Observer *observer)=0
Protected Member Functions inherited from inviwo::ProcessorObservable
void notifyObserversAboutPropertyChange (Property *p)
void notifyObserversAboutToProcess (Processor *p)
void notifyObserversActiveConnectionsChange (Processor *p)
void notifyObserversFinishBackgroundWork (Processor *p, size_t jobs=1)
void notifyObserversFinishedProcess (Processor *p)
void notifyObserversInvalidationBegin (Processor *p)
void notifyObserversInvalidationEnd (Processor *p)
void notifyObserversProcessorPortAdded (Processor *p, Port *port)
void notifyObserversProcessorPortRemoved (Processor *p, Port *port)
void notifyObserversProgressChanged (Processor *p, std::optional< double > progress)
void notifyObserversReadyChange (Processor *p)
void notifyObserversSinkChange (Processor *p)
void notifyObserversSourceChange (Processor *p)
void notifyObserversStartBackgroundWork (Processor *p, size_t jobs=1)
Protected Member Functions inherited from inviwo::Observable< ProcessorObserver >
void forEachObserver (C callback)

Protected Attributes

AlphaSettings alphaSettings_
BoolProperty drawSilhouette_
EdgeSettings edgeSettings_
std::vector< std::shared_ptr< const Mesh > > enhancedMeshes_
std::array< FaceSettings, 2 > faceSettings_
BoolProperty forceOpaque_
MeshFlatMultiInport inport_
bool meshHasAdjacency_ {}
 This flag is set to true if adjacency information is available in the shader.
OptionProperty< meshutil::CalculateMeshNormalsModenormalComputationMode_
OptionProperty< NormalSource > normalSource_
Shader shader_
FloatVec4Property silhouetteColor_
bool supportsFragmentLists_ {}
Protected Attributes inherited from inviwo::Processor
StateCoordinator< ProcessorStatusisReady_
StateCoordinator< bool > isSink_
StateCoordinator< bool > isSource_
std::unique_ptr< ProcessorWidgetprocessorWidget_
Protected Attributes inherited from inviwo::PropertyOwner
std::vector< CompositeProperty * > compositeProperties_
std::vector< EventProperty * > eventProperties_
std::vector< std::unique_ptr< Property > > ownedProperties_
std::vector< Property * > properties_
Protected Attributes inherited from inviwo::MetaDataOwner
MetaDataMap metaData_
Protected Attributes inherited from inviwo::ProcessorObservable
friend ProcessorNetworkEvaluator
friend Property

Additional Inherited Members

Public Types inherited from inviwo::Processor
using NameDispatcher = Dispatcher<void(std::string_view, std::string_view)>
using NameDispatcherHandle = typename NameDispatcher::Handle
Public Types inherited from inviwo::PropertyOwner
using const_iterator = std::vector<Property*>::const_iterator
using iterator = std::vector<Property*>::iterator
Public Attributes inherited from inviwo::Rasterizer
RasterizationOutport outport_
Static Protected Member Functions inherited from inviwo::Processor
static std::function< ProcessorStatus()> getDefaultIsReadyUpdater (Processor *)

Detailed Description

Mesh Renderer specialized for rendering highly layered and transparent surfaces.

Its settings will be used to add fragments to a FragmentListRenderer for the rendering of the transparent mesh. Many alpha computation modes, shading modes, color modes can be combined and even selected individually for the front- and back face.

Member Function Documentation

◆ boundingBox()

virtual std::optional< mat4 > inviwo::MeshRasterizer::boundingBox ( ) const
overridevirtual

Return the world space bounding box of the rendered geometry.

Reimplemented from inviwo::Rasterizer.

◆ getInfo()

virtual Document inviwo::MeshRasterizer::getInfo ( ) const
overridevirtual

Reimplemented from inviwo::Rasterizer.

◆ getProcessorInfo()

virtual const ProcessorInfo & inviwo::MeshRasterizer::getProcessorInfo ( ) const
overridevirtual

Implements inviwo::Processor.

◆ initializeResources()

virtual void inviwo::MeshRasterizer::initializeResources ( )
overridevirtual

InitializeResources is called whenever a property with InvalidationLevel::InvalidResources is changes.

Reimplemented from inviwo::Rasterizer.

◆ rasterize()

virtual void inviwo::MeshRasterizer::rasterize ( const ivec2 & imageSize,
const mat4 & worldMatrixTransform )
overridevirtual

Render the fragments, with all setup and evaluation taken care of. If opaque is set, a standard render call instead.

Parameters
imageSizeSize in pixels.
worldMatrixTransformAdditional transform to be applied before rendering.

Implements inviwo::Rasterizer.

◆ setUniforms()

virtual void inviwo::MeshRasterizer::setUniforms ( Shader & shader)
overrideprotectedvirtual

Reimplemented from inviwo::Rasterizer.

◆ usesFragmentLists()

virtual UseFragmentList inviwo::MeshRasterizer::usesFragmentLists ( ) const
inlineoverridevirtual

Query whether fragments will be emitted.

Returns
True for order-independent rendering, false for opaque rasterization.

Implements inviwo::Rasterizer.


The documentation for this class was generated from the following file:
  • modules/oit/include/modules/oit/processors/meshrasterizer.h