Inviwo 0.9.12-pre
Inviwo documentation
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The render settings per face. faceSettings_[0]=front face, faceSettings_[1]=back face. More...
#include <meshrasterizer.h>
Public Member Functions | |
FaceSettings (bool frontFace) | |
void | copyFrontToBack () |
void | setUniforms (Shader &shader, std::string_view prefix) const |
Public Attributes | |
bool | frontFace_ |
BoolCompositeProperty | show_ |
BoolProperty | sameAsFrontFace_ |
ButtonProperty | copyFrontToBack_ |
TransferFunctionProperty | transferFunction_ |
FloatVec3Property | externalColor_ |
OptionProperty< ColorSource > | colorSource_ |
BoolProperty | separateUniformAlpha_ |
FloatProperty | uniformAlpha_ |
OptionProperty< ShadingMode > | shadingMode_ |
BoolProperty | showEdges_ |
FloatVec3Property | edgeColor_ |
FloatProperty | edgeOpacity_ |
HatchingSettings | hatching_ |
FaceSettings * | frontPart_ {} |
bool | lastOpaque_ {} |
The render settings per face. faceSettings_[0]=front face, faceSettings_[1]=back face.