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virtual std::string | getClassIdentifier () const override |
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| BoolPropertyWidget (BoolProperty &property, Processor &processor, Renderer &uiRenderer, const ivec2 &extent=ivec2(24, 24)) |
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virtual void | updateFromProperty () override |
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virtual void | onSetVisible (Property *property, bool visible) override |
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virtual void | onSetDisplayName (Property *property, const std::string &displayName) override |
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virtual void | onSetReadOnly (Property *property, bool readonly) override |
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| CheckBox (const std::string &label, Processor &processor, Renderer &uiRenderer, const ivec2 &extent=ivec2(24, 24)) |
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void | setValue (bool value) |
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bool | getValue () const |
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| Element (const std::string &label, Processor &processor, Renderer &uiRenderer, UIOrientation orientation=UIOrientation::Horizontal) |
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void | setVisible (bool visible=true) |
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bool | isVisible () const |
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void | setEnabled (bool enable=true) |
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bool | isEnabled () const |
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void | setLabel (const std::string &str) |
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const std::string & | getLabel () const |
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void | setFontSize (int size) |
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int | getFontSize () const |
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void | setLabelBold (bool bold) |
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bool | isLabelBold () const |
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void | setLabelVisible (bool visible=true) |
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bool | isLabelVisible () const |
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void | setScalingFactor (double factor) |
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double | getScalingFactor () const |
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void | setOrientation (UIOrientation orientation) |
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UIOrientation | getOrientation () const |
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bool | isDirty () const |
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void | setWidgetExtent (const ivec2 &extent) |
| sets the extent of the widget
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const ivec2 & | getWidgetExtent () const |
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void | setWidgetExtentScaled (const ivec2 &extent) |
| sets the extent of the widget
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ivec2 | getWidgetExtentScaled () const |
| returns the true widget extent including scaling
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const ivec2 & | getExtent () |
| return extent of the element, including both widget and label, and considering scaling
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void | render (const ivec2 &origin, const size2_t &canvasDim) |
| render the widget and its label at the given position
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void | setHoverState (bool enable) |
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bool | isHovered () const |
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void | setPushedState (bool pushed) |
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bool | isPushed () const |
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void | setChecked (bool checked) |
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bool | isChecked () const |
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void | setAction (const std::function< void()> &action) |
| sets the callback action when the user releases the mouse button
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void | setPickingEventAction (std::function< void(PickingEvent *e)> pickingAction) |
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| PropertyWidget (Property *property) |
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| PropertyWidget (const PropertyWidget &) |
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| PropertyWidget (PropertyWidget &&) |
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PropertyWidget & | operator= (const PropertyWidget &) |
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PropertyWidget & | operator= (PropertyWidget &&) |
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virtual | ~PropertyWidget () |
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virtual PropertyEditorWidget * | getEditorWidget () const |
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virtual bool | hasEditorWidget () const |
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virtual Property * | getProperty () |
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virtual void | onSetIdentifier (Property *property, const std::string &identifier) |
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virtual void | onSetSemantics (Property *property, const PropertySemantics &semantics) |
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| Observer (const Observer &other) |
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| Observer (Observer &&other) |
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Observer & | operator= (Observer &&other) |
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Observer & | operator= (const Observer &other) |
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virtual | ~Observer () |
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void | removeObservation (ObservableInterface *observable) |
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void | removeObservations () |
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enum class | UIState { Normal
, Pressed
, Checked
} |
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void | triggerAction () |
| updates the UI state and triggers the callback action set by setAction(). This function is called when the user releases the mouse button.
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void | setMouseMoveAction (const std::function< bool(const dvec2 &)> &action) |
| set callback function for handling mouse movements based on a delta position. This callback gets called on mouse move events.
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bool | moveAction (const dvec2 &delta) |
| gets called on mouse move events
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void | updateExtent () |
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void | updateLabelPos () |
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void | updateLabel () |
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virtual vec2 | marginScale () const |
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virtual void | pushStateChanged () |
| It is called by setPushState after the internal push state has been updated.
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void | renderLabel (const ivec2 &origin, const size2_t &canvasDim) |
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void | handlePickingEvent (PickingEvent *e) |
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TextRenderer & | getCurrentTextRenderer () const |
| set up text renderer for rendering the label using current settings, i.e. font size, widget scaling, and whether it should be rendered bold
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void | addObservation (ObservableInterface *observable) |
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static vec4 | adjustColor (const vec4 &color) |
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std::function< void()> | action_ |
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std::function< bool(const dvec2 &)> | moveAction_ |
| is called by mouseMoved()
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std::function< void(PickingEvent *e)> | pickingAction_ |
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bool | hovered_ |
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bool | pushed_ |
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bool | checked_ |
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bool | visible_ |
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bool | enabled_ |
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bool | boldLabel_ |
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bool | labelVisible_ |
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int | labelFontSize_ |
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UIOrientation | orientation_ |
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ivec2 | extent_ = ivec2(0) |
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ivec2 | widgetPos_ = ivec2(0) |
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ivec2 | widgetExtent_ = ivec2(0) |
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ivec2 | labelPos_ = ivec2(0) |
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ivec2 | labelExtent_ = ivec2(0) |
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double | scalingFactor_ |
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std::string | labelStr_ |
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bool | labelDirty_ |
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std::shared_ptr< Texture2D > | labelTexture_ |
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Processor * | processor_ |
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Renderer * | uiRenderer_ |
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PickingMapper | pickingMapper_ |
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size_t | currentPickingID_ |
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Property * | property_ = nullptr |
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std::unordered_set< ObservableInterface * > | observables_ |
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glui property widget for a bool property using glui::CheckBox