glui::element representing a range slider, the label is positioned to the right. If the flipped flag is set, the range slider uses the inverted range, i.e. the positions of the min/max values are swapped.
More...
|
virtual std::string | getClassIdentifier () const override |
|
| RangeSlider (const std::string &label, const ivec2 &value, int minValue, int maxValue, int minSeparation, Processor &processor, Renderer &uiRenderer, const ivec2 &extent=ivec2(100, 24), UIOrientation orientation=UIOrientation::Horizontal) |
|
void | set (const ivec2 &value) |
|
void | set (const ivec2 &value, int minValue, int maxValue, int minSeparation) |
|
const ivec2 & | get () const |
|
void | setStart (int start) |
|
void | setEnd (int stop) |
|
int | getMinValue () const |
|
int | getMaxValue () const |
|
void | setMinSeparation (int sep) |
|
int | getMinSeparation () const |
|
double | getHandleWidth () const |
|
void | setShowGroove (bool show) |
|
bool | getShowGroove () const |
|
void | setFlipped (bool flipped) |
|
bool | getFlipped () const |
|
| Element (const std::string &label, Processor &processor, Renderer &uiRenderer, UIOrientation orientation=UIOrientation::Horizontal) |
|
void | setVisible (bool visible=true) |
|
bool | isVisible () const |
|
void | setEnabled (bool enable=true) |
|
bool | isEnabled () const |
|
void | setLabel (const std::string &str) |
|
const std::string & | getLabel () const |
|
void | setFontSize (int size) |
|
int | getFontSize () const |
|
void | setLabelBold (bool bold) |
|
bool | isLabelBold () const |
|
void | setLabelVisible (bool visible=true) |
|
bool | isLabelVisible () const |
|
void | setScalingFactor (double factor) |
|
double | getScalingFactor () const |
|
void | setOrientation (UIOrientation orientation) |
|
UIOrientation | getOrientation () const |
|
bool | isDirty () const |
|
void | setWidgetExtent (const ivec2 &extent) |
| sets the extent of the widget
|
|
const ivec2 & | getWidgetExtent () const |
|
void | setWidgetExtentScaled (const ivec2 &extent) |
| sets the extent of the widget
|
|
ivec2 | getWidgetExtentScaled () const |
| returns the true widget extent including scaling
|
|
const ivec2 & | getExtent () |
| return extent of the element, including both widget and label, and considering scaling
|
|
void | render (const ivec2 &origin, const size2_t &canvasDim) |
| render the widget and its label at the given position
|
|
void | setHoverState (bool enable) |
|
bool | isHovered () const |
|
void | setPushedState (bool pushed) |
|
bool | isPushed () const |
|
void | setChecked (bool checked) |
|
bool | isChecked () const |
|
void | setAction (const std::function< void()> &action) |
| sets the callback action when the user releases the mouse button
|
|
void | setPickingEventAction (std::function< void(PickingEvent *e)> pickingAction) |
|
|
virtual void | renderWidget (const ivec2 &origin, const size2_t &canvasDim) override |
|
const ivec2 & | getPreviousValue () const |
|
double | convertDeltaToSlider (dvec2 delta) const |
| transform mouse movements from pixel to normalized slider range while also considering the slider orientation
|
|
void | triggerAction () |
| updates the UI state and triggers the callback action set by setAction(). This function is called when the user releases the mouse button.
|
|
void | setMouseMoveAction (const std::function< bool(const dvec2 &)> &action) |
| set callback function for handling mouse movements based on a delta position. This callback gets called on mouse move events.
|
|
bool | moveAction (const dvec2 &delta) |
| gets called on mouse move events
|
|
void | updateExtent () |
|
void | updateLabelPos () |
|
void | updateLabel () |
|
virtual void | updateState () |
| is called before the action is triggered to update the internal UI state
|
|
void | renderLabel (const ivec2 &origin, const size2_t &canvasDim) |
|
void | handlePickingEvent (PickingEvent *e) |
|
TextRenderer & | getCurrentTextRenderer () const |
| set up text renderer for rendering the label using current settings, i.e. font size, widget scaling, and whether it should be rendered bold
|
|
glui::element representing a range slider, the label is positioned to the right. If the flipped flag is set, the range slider uses the inverted range, i.e. the positions of the min/max values are swapped.